What it does
Navigation runs five times per second while combat decisions run once per second.
- Primitives
- Not stated
- Added
Source checked 2026-09-19 — opened the primary source directly.
Playable demos & bots
Kevin Madura's ViZDoom agent separates navigation and combat into two Jev decision channels.
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Navigation runs five times per second while combat decisions run once per second.
Source checked 2026-09-19 — opened the primary source directly.