What it does
The game runs at 35 frames per second, while Jev updates the higher-level controls on a slower asynchronous loop.
Playable demos & bots
Watch a ViZDoom agent move at game speed while Jev periodically chooses its goal, target, direction, aim, jumps, and shots.
Only you can see your notes.
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The game runs at 35 frames per second, while Jev updates the higher-level controls on a slower asynchronous loop.
Start by listing the main goals for your game character. Decide when it should charge forward, search for weapons, explore, or flee danger. A developer can then set up a program that summarizes the screen and asks an AI model to pick the best goal.
The game runs very quickly, but the model answers more slowly over the internet. While waiting for new advice, your game keeps steering and dodging smoothly without stopping. To run this demo, your developer needs the game software and a TypeSafe access key.