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Apps & data pipelines

DOOM WAR — Laya vs Jev

Two System One models fight a real Doom deathmatch — open-weight Laya locally against hosted Jev — from the same compressed state and the same questions.

ACTUAL RECORDING · 12 SEC

What it does

The verdict is about latency rather than intelligence: Laya won 5–1 on decision volume, while Jev needed a third of the corrections but at around 400 milliseconds was acting on staler information.

How you can use it

Sketch out the specific tactical choices your game character should make, such as picking a target or deciding whether to retreat. A developer can write code that turns the game surroundings into simple descriptions, then asks an AI to pick actions from that list.

Decide whether to run a model directly on your local computer or over the network. As shown in this experiment, waiting for answers across the internet can make fast-paced game actions out of date compared to running a smaller, faster model locally.

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