What it does
Unity enforces the world's rules — economy, movement, collision, combat, vision — and if the service is unavailable the game says so rather than quietly substituting a local AI.
Playable demos & bots
A Unity RTS experiment, built for a YouTube video, where unit decisions, route choices, and enemy strategy all come from the Jev API.
Screenshot unavailable. Open the experiment ↗
Unity enforces the world's rules — economy, movement, collision, combat, vision — and if the service is unavailable the game says so rather than quietly substituting a local AI.
Sketch out the strategy rules, resources, and faction choices you want in your game. A developer can then open the project files to test your new troop behaviors and map designs.
Playing a game against the artificial intelligence requires an access key that connects to the online Jev service. Troops rely on this service to choose their actions, so they stop taking orders if the connection drops.