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X & O vs Jev

Browser tic-tac-toe where you play X and Jev plays O, with move probabilities, threat assessment and latency in a side panel.

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Source screenshot of X & O vs Jev
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What it does

The browser owns the rules and validates the answer before applying the move. A check script sends one real board and asserts that Jev picks the blocking cell.

How you can use it

Sketch out the board and rules for your own simple grid game first. A developer can build a web page that tracks turns and keeps score. Your web page sends the board layout to TypeSafe, which picks where the computer plays next.

Connecting to the service requires an access key generated by TypeSafe, which acts like a special password for software. The external service can sometimes suggest invalid or occupied squares. Because of this, your game code must always check every move before placing a piece.

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