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Playable demos & bots

Decision Dungeons

Compare decision models in simulated driving, airport and support-desk worlds, watching their choices or collecting results from the command line.

Source screenshot of Decision Dungeons
SOURCE SCREENSHOTFull screenshot ↗

What it does

The local suite includes rule and random baselines alongside Jev and nuclis models. Its driving world credits a permitted JevPilot rewrite; image levels require another model because the Jev adapter rejects pictures.

How you can use it

Before using AI in your app, compare its decisions with simple rules on the same practice cases. A starting number called a seed keeps those cases fixed. A side panel shows what was asked and answered. A developer can also collect result tables without opening the game's screen.

Start with simple rules, which need no AI access key. To compare Jev, you need a key for its paid service and a level without picture questions. Keep a record of which model answered. Doing well in these made-up worlds does not show that AI can drive a real car.

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