JevMade

Sign in
← Back to experiments

Benchmarks & research

Jev RL

CartPole, MountainCar, Acrobot, and FrozenLake trained with reinforcement rewards that come from Jev's calibrated scores instead of a hand-written reward function.

Bookmark: Jev RL Keep this in your collection.
Leave a noteWhat would you try with this? : Jev RL

Only you can see your notes.

Source screenshot of Jev RL
SOURCE SCREENSHOTFull screenshot ↗

What it does

The judge layer runs over OpenRouter or TypeSafe direct, so the same reward signal works through either gateway, and a small web app replays the training runs.

How you can use it

First, pick one of the four included games, such as balancing a pole or driving a car up a hill. Have a developer start the project so you can open its web screen. You can slide through saved attempts to watch a computer player slowly learn how to win.

You can teach a player using saved scores that come with the project without paying anything. If you want fresh scores for every move, your developer must add an access key that connects the software to an online scoring service.

Maker-reported (not independently measured by JevMade)

36 training runs · 3 seeds · 3.24 million environment steps · Recorded JEV API cost ≈ $0.00241 — 129 judgments, cached and reused across 12 training runs

Primitives
score
Platform
Python
Added
Project created

Keep this for later

Sign in to bookmark experiments, guides and videos, and keep notes only you can see.

Continue to sign in

We’ll bring you back to this listing.